Monday, April 30, 2012

Zbrush 4R3 Notes and Update

Hey folks! I've got away from posting for a while, but I wanted to share some of the exciting things that I've come upon in the past few weeks.

Let's start with the latest version of Zbrush (now at 4R3 at the time of the blog post.) If you had purchased this then you may (or may not) have received an upgrade notice. If you did not then simply contact the support team at Pixologic and they'll get you all squared away. Now on to some of the things that I've found in the upgrade!

First off, the introduction of the Dynamesh is just incredible to say the least! It's much like working with a ball of clay without the concerns of topology for your characters. You can simply rebuild the mesh if it becomes stretched saving a LOT of time.

Of couse the other addition to this release was the Fibers. Once I saw the video tutorial for it I was blown away with how fast hair or fringes could be added to a sub-tool or to a character mesh. Not only can you add the Fibers now, but they have a few built in tools for styling the hair as well. It's quite impressive and I've included a quick example of what can be done with it.


FEATURED ITEM: Spotlight
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Key notes for Spotlight:

Images must be imported before you can activate Spotlight. Once this is done, then you can use the following commands to access spotlight.

SHIFT-Z: Turn spotlight off and on
(While in Spotlight) Z: To turn off and on the Spotlight Dial.
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As I get further along with the Spotlight tool I will post more information and a video detailing the process of movie assets. This will also cover using Noise Maker, Zspheres and UV Master. So stay tuned for some interesting examples!

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