Friday, October 31, 2008

The Asylum of The East...

What can I say? Finally there is finally a version of Ivan out! I know it's taken some time (and countless hours of tinkering), but I have finally created the little guy. Many of you will (of course) notice the influence from the Tim Burton characters. I've thought of doing at least one character in this style, but this is simply because there are so many people doing this, that it's become really absurd to do another standardized model. So, this is really done for kicks.

The current model was created with the box modeling technique in Maya 2008 and converted to Sub-D. I'll update with the poly count later, but currently the model is rigged and the normals are corrected within the skeleton. IK handles are in place for the legs and reverse foot controls are next on the list.

To-Do List

1. Add controls for feet, hips upper body and knees.
2. Model head separate and add head rig.
3. Combine head to body rig.
4. Texture model.
5. Add hair to character and eyebrows.

Keep visiting back often for updates to Ivan and the animation.

Wednesday, October 15, 2008

Killing time...

Well, I created some more 3D stuff and been kind of bored and withdrawn recently. I'm just trying to find some inspiration to get some things going. So far it's been wondering about creating liquids in 3D space to make some of my renders more realistic. Course, when everything except the liquid looks real, it's kind of frustrating. :) So, I'm not sure what else to do. The options have pretty much been sitting on the couch and watching tv, working on the computer or sleeping. Not sure, but it just seems that nothing is interesting anymore.

Dallas is good from what I've seen of it. Course with the way money is tight all over, there is really a limit on what we're able to do. Eh... I wish I could write something a little more upbeat, but maybe the next few months with provide that. Who knows?

I've entered a couple competitions out there and I'll see what happens with those too. One is for the Mountain Dew Bottle Design and the other is for some liquor (not sure if I'm going to do that one yet.)

I've also posted some pics of the updated render though and if you'd like to give some crits they would be welcome. The image below is the recent render...



That's about it for now. The new job rocks and doing the same old stuff other than that.

Until next time...