
I have been looking at getting the new ZBrush 3.1 program for a while now ever since I was told from some folks in the industry that I needed to have more complex models. My thoughts on ZBrush to start focused on so many people who didn't know how to model, were using this as a crutch. Sure! You can make some amazing images and models, but what if you get in a studio that only has Maya or XSI? Can you make the transition?
This kind of stems back to an animation professor showing me a reel of a student who received an internship at a studio in Dallas, TX. The models were amazing, but you could tell right off that it was ZBrush. His other models were ok, but they were the inside of a Yacht. Many extrudes, bevels and not really complex modeling. At this point, I thought "This cat knows how to manipulate models, but it doesn't appear that he can do so in the base 3D application." Maybe I'm mistaken, but from the looks of the portfolio, that's how it appeared.
Of course change is like anything, we all tend to buck it until we try out the new way of things and find that we actually like the new way better than the old. So, as my copy of ZBrush sits in transit, I wait anxiously to check out the posible options that I will have available to me in bringing my characters to life with that little bit of extra realism.
This kind of stems back to an animation professor showing me a reel of a student who received an internship at a studio in Dallas, TX. The models were amazing, but you could tell right off that it was ZBrush. His other models were ok, but they were the inside of a Yacht. Many extrudes, bevels and not really complex modeling. At this point, I thought "This cat knows how to manipulate models, but it doesn't appear that he can do so in the base 3D application." Maybe I'm mistaken, but from the looks of the portfolio, that's how it appeared.
Of course change is like anything, we all tend to buck it until we try out the new way of things and find that we actually like the new way better than the old. So, as my copy of ZBrush sits in transit, I wait anxiously to check out the posible options that I will have available to me in bringing my characters to life with that little bit of extra realism.